# Using the Image Editor

The Image Editor is used to create and edit primitives such as lines, polygons, circular objects, and bitmaps. Primitives can be grouped hierarchically into images. The editor window contains three palettes: mode, style, and color.

The mode palette on the left hand side of the window is for added new primitives to the image. The style palette contains the set of dash styles, hatch styles, line widths, and text fonts that can be applied to the primitives. The color palette contains 64 colors that can be applied to the primitives. When a primitive is selected, the style and color palettes will be updated to reflect the style and color of that primitive. At this time, style and color palette changes will be applied to the selected primitive.

The Image Editor supports many features the facilitate the editing process. Pan and zoom are supported making it easier to edit small shapes. Grid lines can be shown to help position shapes with respect to each other, intersecting grid lines can be shown. Shapes can also be left, right, top, or bottom aligned automatically. The size of the edit area can be increased to allow editing of big scenes. In addition, one button rotate and flip tools are available.

See Also

Selecting, Moving, and Resizing Images and Primitives

Cut, Copy, and Paste Applied to Images and Primitives

Creating Primitives

Creating Images