Main Page   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members   File Members  

aaImage Class Reference

We derive a Bayonne compiler and script image container, aaImage, to hold active script sets for the trunk class script engine. Bayonne script image. More...

#include <bayonne.h>

Inheritance diagram for aaImage:

ScriptImage List of all members.

Public Methods

 aaImage (aaScript *script)
 Default image compiler.


Protected Methods

virtual bool isScript (char *scriptname)
 Used to parse and determine if a given directory file should be "compiled". More...

void scanDir (char *path)
 Used to scan and compile a script collection from a specified directory. More...


Detailed Description

We derive a Bayonne compiler and script image container, aaImage, to hold active script sets for the trunk class script engine. Bayonne script image.

This class is almost never further derived in drivers, though the driver "getScript" method is used to load it.

Author(s):
David Sugar <dyfet@ostel.com>


Constructor & Destructor Documentation

aaImage::aaImage ( aaScript * script )
 

Default image compiler.


Member Function Documentation

bool aaImage::isScript ( char * scriptname ) [protected, virtual]
 

Used to parse and determine if a given directory file should be "compiled".

Usually tests for *.scr.

Returns:
true if this file should be compiled.
Parameters:
file   name to test.

void aaImage::scanDir ( char * path ) [protected]
 

Used to scan and compile a script collection from a specified directory.

Parameters:
directory   to scan.


The documentation for this class was generated from the following file:
Generated at Mon Jan 15 11:40:33 2001 for Bayonne by doxygen1.2.1 written by Dimitri van Heesch, © 1997-2000