Resound 3.0 is a port of the venerable sound editor to Rhapsody. 3.0 introduces a massive rewrite of Resound to bring it up-to-spec with Rhapsody. Resound 3.0 can also now read a large range of file formats, including AIFF, AU, SND, IFF, VOC, WAV, and various MPEG formats. However, it can currently only write to SND. 3.0 fixes several bugs, but Rhapsody manages to introduce even more bugs, particularly in recording, displaying, and playing sounds (see below). Resound tries go get around some of these, but others it just can't deal with. Sorry.
Resound is compiled fat for PPC and Intel versions of Rhapsody. Resound 3.0 also comes, for the first time, with full source code and a rather liberal license.
Resound's home page is at http://www.cs.umd.edu/users/seanl/Resound/, and its author (me, Sean Luke) has a web page at http://www.cs.umd.edu/users/seanl/.
These instructions may change as DR2 now uses /System/... I don't have DR2 and so can't test it very easily, sorry. Also, I don't know if Resound properly loads files under the new DR2 release.
Yes it will; you just have to set it up right. Rhapsody's sound recording facility is...um...below par. Try changing your number of channels to 2, your format to 16-bit linear, and your sound rate to 22.05 KHz (NOT 44.1 KHz!). You'll then stand a good chance of being able to record.
On DR1, Apple didn't copy the sounds properly; as a result a number are broken. But they're easily copied from any NeXTSTEP box and work great thereafter.
No. We don't have access to 4.x developer, so we can't set up the nib files and compile the code. But I imagine it wouldn't be too difficult if someone's interested. Otherwise, just use Resound 2.5.
Oh, well. It was a nice fling while it lasted.
Resound uses various pieces of source code, which have different license agreement issues you'll need to be aware of if you want to redistribute Resound for your own needs: