- Click the FrameMaker and Generated Files folder. (If you want to set a custom mapping for a single file, click that file instead.)
- Select Project Properties, or right-click and select Properties from the pop-up menu.
- Click the Macros tab.
- In the Macro Name drop-down list, select UMGraphicPNGColors. The default for the UMGraphicPNGColors user macro-
256
-is displayed as grayed-out text. The 256 indicates that the graphic uses the palette with 256 colors.
- Click the Let me override the value for this macro when converting this file check box. The default becomes black to indicate you can change it.
- In the Macro Value field, type a new value over the default. You change the default to one of the following values:
- mono-black and white
- gray-a grayscale palette
- 16-a palette with 16 colors
- 256-a palette with 256 colors
- 16m-a palette with 16 million colors
- Click OK to save your changes.
- Regenerate your project (or the graphic you want to change) to see the new graphic output.